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Contratexto
Print version ISSN 1025-9945On-line version ISSN 1993-4904
Abstract
MOYA MARTINEZ, Jose Antonio and MORENO CANTANO, Antonio César. Transmedia debates and nationalist identities through video games: theory and practice. Contratexto [online]. 2022, n.38, pp.21-41. ISSN 1025-9945. http://dx.doi.org/10.26439/contratexto2022.n038.5873.
ABSTRACT. Video games should be considered a form of propaganda. In this research, we use participant observation and interpretive analysis to study the role of video game fandom in the construction of nationalist cultures. The results show the audience's active role in the construction of nationalist identities and demonstrate how authoritarian regimes promote them.
Keywords : fan studies; technonationalism; emotions; aesthetic turn.